1. Target
  2. Movies, Music & Books
  3. Books
  4. All Book Genres
  5. Computers & Technology Books

Learning C# by Developing Games with Unity 5.x - Second Edition - by Greg Lukosek (Paperback)

Learning C# by Developing Games with Unity 5.x - Second Edition - by  Greg Lukosek (Paperback)
Store: Target
Last Price: 44.99 USD

Similar Products

Products of same category from the store

All

Product info

<p/><br></br><p><b> Book Synopsis </b></p></br></br><p><strong>Develop your first interactive 2D platformer game by learning the fundamentals of C#</strong></p><p><strong>Key Features</strong></p> <ul> <li>Get to grips with the fundamentals of scripting in C# with Unity</li> <li>Create an awesome, 2D platformer game from scratch using the principles of object-oriented programming and coding in C#</li> <li>This is a step-by-step guide to learn the fundamentals of C# scripting to develop GameObjects and master the basics of the new UI system in Unity</li> </ul> <p><strong>Book Description</strong></p> <p>Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game's efficiency.</p> <p>This book will get you started with programming behaviors in C# so you can create 2D games in Unity. You will begin by installing Unity and learning about its features, followed by creating a C# script. We will then deal with topics such as unity scripting for you to understand how codes work so you can create and use C# variables and methods. Moving forward, you will find out how to create, store, and retrieve data from collection of objects.</p> <p>You will also develop an understanding of loops and their use, and you'll perform object-oriented programming. This will help you to turn your idea into a ready-to-code project and set up a Unity project for production. Finally, you will discover how to create the GameManager class to manage the game play loop, generate game levels, and develop a simple UI for the game.</p> <p>By the end of this book, you will have mastered the art of applying C# in Unity.</p> <p><strong>What you will learn</strong></p> <ul> <li>Understand the fundamentals of variables, methods, and code syntax in C#</li> <li>Get to know about techniques to turn your game idea into working project</li> <li>Use loops and collections efficiently in Unity to reduce the amount of code</li> <li>Develop a game using the object-oriented programming principles</li> <li>Generate infinite levels for your game</li> <li>Create and code a good-looking functional UI system for your game</li> <li>Publish and share your game with users</li> </ul> <p><strong>Who this book is for</strong></p> <p>The book is targeted at beginner level Unity developers with no programming experience. If you are a Unity developer and you wish to learn how to write C# scripts and code by creating games, then this book is for you.</p>

Price History