1. Target
  2. Movies, Music & Books
  3. Books
  4. Non-Fiction

Multimedia Processing and Communications: Audio and Video - by Ophelia Saunders (Hardcover)

Multimedia Processing and Communications: Audio and Video - by  Ophelia Saunders (Hardcover)
Store: Target
Last Price: 150.00 USD

Similar Products

Products of same category from the store

All

Product info

<p/><br></br><p><b> About the Book </b></p></br></br>Multimedia refers to the content that uses text, audio, video, image, graphics and animation to create content. The purpose of multimedia is to enhance the users' experience and generate interactivity by combining diverse forms of media content. Multimedia content is stored in multimedia devices. It can be in the form of presentations, games and simulations. Online multimedia is object-oriented and data-driven, which allows user innovation and personalization. Haptic technology further upgrades multimedia experience by allowing virtual objects to be felt. Various multimedia tools are used in advertising, computer-based training, developing special effects in movies and video games, digital media, computer simulations, etc. This textbook provides comprehensive insights in the domain of multimedia technology. Most of the topics introduced in this book cover new techniques and applications of this technology. It will provide comprehensive knowledge to the readers.<p/><br></br><p><b> Book Synopsis </b></p></br></br>Multimedia refers to the content that uses text, audio, video, image, graphics and animation to create content. The purpose of multimedia is to enhance the users' experience and generate interactivity by combining diverse forms of media content. Multimedia content is stored in multimedia devices. It can be in the form of presentations, games and simulations. Online multimedia is object-oriented and data-driven, which allows user innovation and personalization. Haptic technology further upgrades multimedia experience by allowing virtual objects to be felt. Various multimedia tools are used in advertising, computer-based training, developing special effects in movies and video games, digital media, computer simulations, etc. This textbook provides comprehensive insights in the domain of multimedia technology. Most of the topics introduced in this book cover new techniques and applications of this technology. It will provide comprehensive knowledge to the readers.

Price History

Cheapest price in the interval: 150 on November 8, 2021

Most expensive price in the interval: 150 on December 20, 2021