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Bzrk - by Michael Grant (Paperback)

Bzrk - by  Michael Grant (Paperback)
Store: Target
Last Price: 9.99 USD

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<p/><br></br><p><b> About the Book </b></p></br></br>Charles and Benjamin Armstrong, conjoined twins and owners of the Armstrong Fancy Gifts Corporation, have a goal: to turn the world into their vision of utopia. No wars, no conflict, no hunger. And no free will. Opposing them is a guerrilla group of teens, code name BZRK, who are fighting to protect the right to be messed up, to be human. This is no ordinary war, though.<p/><br></br><p><b> Book Synopsis </b></p></br></br><p>Love <em>The Hunger Games</em>? Action-adventure thrillers with a dystopian twist? <em>BZRK</em> (Berserk) by Michael Grant, <em>New York Times</em> best-selling author of the GONE series, ramps up the action and suspense to a whole new level of excitement. <br /> <br /> Charles and Benjamin Armstrong, conjoined twins and owners of the Armstrong Fancy Gifts Corporation, have a goal: to turn the world into their vision of utopia. No wars, no conflict, no hunger. And no free will. Opposing them is a guerrilla group of teens, code name BZRK, who are fighting to protect the right to be messed up, to be human. This is no ordinary war, though. Weapons are deployed on the nano-level. The battleground is the human brain. And there are no stalemates here: It's victory . . . or madness.<br /> <br /> <em>BZRK</em> unfolds with hurricane force around core themes of conspiracy and mystery, insanity and changing realities, engagement and empowerment, and the larger impact of personal choice. Which side would you choose? How far would you go to win?</p><p/><br></br><p><b> Review Quotes </b></p></br></br><br><p>Grant, who showed a flair for grandiose conceptual gambits in his Gone series, here goes big by going small. With science as soft as pudding (though, really, who cares, pudding is delicious), he envisions nanotechnology so advanced that brains can be rewired, memories manipulated, and senses hacked by robots and gene-spliced creatures the size of dust mites. A war between two ultra-secretive, competing ideologies one championing free will, the other promising enforced happiness is being fought 'down in the meat, ' and Grant gleefully exposes the biological ickiness of the body going about its everyday business in paranoia-inducing scenes of nanobots scuttling across spongy brain matter or plunging probes into optic nerves. At the same time, he doles out eviscerating loads of violence on the macro level as two teens are enlisted to help stop a maniacal baddie and his team of 'twitchers, ' who are planning to infiltrate the heads of the world's most powerful nations. <strong>With simmering pots of sexual tension, near-nonstop action, and the threat of howling madness or brain-melting doom around every corpuscular corner, Grant's new series is off to a breathless, bombastic start.</strong> HIGH-DEMAND BACKSTORY: Grant's Gone novels have catapulted him into best-sellerdom, but he's also one of the savvier explorers of multiplatform attention grabs. An elaborate assault of mobile gaming apps, tangential online stories and comics, and an array of other interactive content all extend his reach. --starred, <em>Booklist</em></p>-- "Journal" (3/15/2012 12:00:00 AM)<br><br><p>In the 21st century, war is covertly being waged and the fate of humanity is at stake. The conjoined, middle-aged Armstrong Twins, who head the Armstrong Fancy Gifts Corporation, want all of humanity to be as connected as they are. Rebelling against this vision is a shadowy organization, BZRK, which is somehow linked to McLure Industries. When Sadie McLure's brother and father die in a mysterious plane crash, leaving her the heir to the company, the 16-year-old finds herself pulled into the conspiracy. She and another gifted recruit, Noah, are trained by BZRK to fight with biots-minuscule genetically engineered extensions of themselves-against mechanical nanobots controlled by the teen hackers of AFGC. Their success will determine society's future. <strong>Grant cleverly blends the science of Michael Crichton with the international espionage of Anthony Horowitz's 'Alex Rider' series (Philomel) in a sci-fi thriller that will hook teens.</strong> There's plenty of gore here, and frequent high-tension battles within and between human hosts of nanobots and biots. No one in this war is a hero, which keeps readers wondering if there really are 'good guys.' This moral nuance doesn't extend to the Twins, described as 'Satan playing with DNA' and 'fused together in a way that made the mind rebel.' This ableism mars an otherwise engaging novel, which is the first in a series. --<em>School Library Journal</em></p>-- "Journal" (7/1/2012 12:00:00 AM)<br><br><p>In Grant's (the Gone novels) launch of a SF spy series, when Sadie McClure's father and brother are killed in a gruesome plane crash, she is pulled into the titular secret organization her father ran, fighting a war on the nanotechnological level to save humanity. All members of the organization take names of people who famously went insane, so the newly-minted Plath gets teamed with (and romantically linked to) fellow recruit Keats. As they finesse their skills of observation and precision, and learn the art of emotional detachment, they are also trained to operate their 'biots, ' biomechanical extensions of themselves. The organization uses the biots to fight the Armstrong Fancy Gifts Corporation. Silly name aside, the latter organization has no scruples (their top recruit, Bug Man, is a rapist and murderer). Grant doesn't shy from moral compromises and brutal violence--heroes and villains alike suffer death and dismemberment--but he also draws into sharp focus the psychological toll that these events take on the characters. <strong>An entertaining, smart thriller with a conclusion that points to the next installment.</strong> --<em>Publishers Weekly</em></p>-- "Journal" (3/19/2012 12:00:00 AM)<br><p/><br></br><p><b> About the Author </b></p></br></br>Michael Grant has spent much of his life on the move. Raised in a military family in the USA, he attended ten schools in five states, as well as three schools in France. Even as an adult he kept moving, and in fact he became a writer in part because it was one of the few jobs that wouldn't tie him down. His dream is to spend a whole year circumnavigating the globe and visiting every continent. He lives in Marin County, California, with his wife, Katherine Apple-gate, their two children, and far too many pets. You can visit him online at www.themichaelgrant.com.

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