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Agile Software Development, Principles, Patterns, and Practices - (Alan Apt Series) by Robert Martin (Hardcover)

Agile Software Development, Principles, Patterns, and Practices - (Alan Apt Series) by  Robert Martin (Hardcover)
Store: Target
Last Price: 84.99 USD

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<p/><br></br><p><b> About the Book </b></p></br></br>Taking on a global orientation to software programming, this practical guide offers scores of tested methods for using the C++ programming language with object-oriented design techniques for creating a variety of applications and solving a host of programming problems.<p/><br></br><p><b> Book Synopsis </b></p></br></br><p><b></b> Written <i>by</i> a software developer <i>for</i> software developers, this book is a unique collection of the latest software development methods. The author incudes OOD, UML, Design Patterns, Agile and XP methods with a detailed description of a complete software design for reusable programs in C++ and Java. Using a practical, problem-solving approach, it shows how to develop an object-oriented application -- from the early stages of analysis, through the low-level design and into the implementation. Walks readers through the designer's thoughts -- showing the errors, blind alleys, and creative insights that occur throughout the software design process. <b>KEY TOPICS: </b> Covers: Statics and Dynamics; Principles of Class Design; Complexity Management; Principles of Package Design; Analysis and Design; Patterns and Paradigm Crossings. Explains the principles of OOD, one by one, and then demonstrates them with numerous examples, completely worked-through designs, and case studies. Covers traps, pitfalls, and work arounds in the application of C++ and OOD and then shows how Agile methods can be used. Discusses the methods for designing and developing <i>big</i> software in detail. Features a three-chapter, in-depth, single case study of a building security system. <b>MARKET: </b>For Software Engineers, Programmers, and Analysts who want to understand how to design object oriented software with state of the art methods. </p><p/><br></br><p><b> From the Back Cover </b></p></br></br><p> Best selling author and world-renowned software development expert Robert C. Martin shows how to solve the most challenging problems facing software developers, project managers, and software project leaders today. </p> <ul> <b>This comprehensive, pragmatic tutorial on Agile Development and eXtreme programming, written by one of the founding father of Agile Development: </b> <br> <li>Teaches software developers and project managers how to get projects done on time, and on budget using the power of Agile Development.</li> <li>Uses real-world case studies to show how to of plan, test, refactor, and pair program using eXtreme programming.</li> <li>Contains a wealth of reusable C++ and Java code.</li> <li>Focuses on solving customer oriented systems problems using UML and Design Patterns.</li> </ul> <p> Robert C. Martin is President of Object Mentor Inc. Martin and his team of software consultants use Object-Oriented Design, Patterns, UML, Agile Methodologies, and eXtreme Programming with worldwide clients. He is the author of the best-selling book <i>Designing Object-Oriented C++ Applications Using the Booch Method</i> (Prentice Hall, 1995), Chief Editor of, <i>Pattern Languages of Program Design 3</i> (Addison Wesley, 1997), Editor of, <i>More C++ Gems</i> (Cambridge, 1999), and co-author of <i>XP in Practice</i>, with James Newkirk (Addison-Wesley, 2001). He was Editor in Chief of the <i>C++ Report</i> from 1996 to 1999. He is a featured speaker at international conferences and trade shows. </p><p/><br></br><p><b> About the Author </b></p></br></br><p> ROBERT C. MARTIN is President of Object Mentor Inc. Martin and his team of software consultants use Object-Oriented Design, Patterns, UML, Agile Methodologies, and eXtreme Programming with worldwide clients. He is the author of the best-selling book <i>Designing Object-Oriented C++ Applications Using the Booch Method</i> (Prentice Hall, 1995), Chief Editor of, <i>Pattern Languages of Program Design 3</i> (Addison Wesley, 1997), Editor of, <i>More C++ Gems</i> (Cambridge, 1999), and co-author of <i>XP in Practice</i>, with James Newkirk (Addison-Wesley, 2001). He was Editor in Chief of the <i>C++ Report</i> from 1996 to 1999. He is a featured speaker at international conferences and trade shows. </p>

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