<p/><br></br><p><b> About the Book </b></p></br></br>As 2000AD and Judge Dredd celebrates its 40th birthday, Pat at last writes the definitive history of the Galaxy's Greatest Comic, and the turbulent, extraordinary and exciting events that shaped it. Plus the writers and artists who created the stories you love, and the real-life people and events they drew on for inspiration.<p/><br></br><p><b> Book Synopsis </b></p></br></br><p><strong>The story begins in a garden shed in Scotland sometime in 1971...</strong></p><p><br /> Pat Mills is the creator of <em>2000AD</em> and one of the comic's top writers. He is also the creator of <em>Action</em>, co-creator of <em>Battle</em>, <em>Misty</em>, <em>Marshal Law</em>, <em>Requiem Vampire Knight</em>, <em>Charley's War </em>(described as "the greatest British comic strip ever created") and the black comedy text novel <em>Serial Killer</em>.<br /> <br /> As <em>2000AD</em> and J<em>udge Dredd</em> celebrates its 40th birthday, Pat at last writes the definitive history of the Galaxy's Greatest Comic, and the turbulent, extraordinary and exciting events that shaped it.<br /> <br /> <em>Be Pure! Be Vigilant! Behave!</em> is the infamous slogan of Torquemada, the comic's favourite villain. It once appeared on the Berlin Wall, and symbolizes the subversive nature of <em>2000AD</em>that changed so many readers' lives and influenced generations of film directors, actors, rock bands, novelists and even school headmasters.<br /> <br /> Everything you've always wanted to know about <em>Judge Dredd</em>, <em>Slaine</em>, <em>Nemesis</em>, <em>ABC Warriors</em>, <em>Flesh</em>, <em>Bill Savage</em> and more, is in this book. Plus the writers and artists who created them and the real-life people and events they drew on for inspiration. The scandals, the back-stabbing and the shocking story that was regarded as "too sensitive" to ever see the light of day is finally told.<br /> <br /> Pat relates the dark story of the maths teacher who inspired his version of <em>Judge Dredd</em>, the creators' angry battles with the censors and each other, why certain writers, stories and even readers have been banished from the comic, a step-by-step account of how <em>Judge Dredd</em> was created, and how to write or draw for<em> 2000AD</em> today. <br /> <br /> There are new insights on the <em>2000AD</em> creators' invasion of American comics, their failed French invasion, the <em>Judge Dredd</em> films, the forthcoming <em>Judge Dredd</em> TV series, other possible films featuring <em>2000AD</em> heroes, the unusual secret of the comic's current success, the tough challenges it faces today, and its exciting future. <br /> <br /> From the hilarious origins when <em>Judge Dredd</em> writer-creator John Wagner and Pat began their careers writing together in a garden shed by paraffin lamp, to the tragic stories of legendary comic artists who have passed, and the challenges as <em>2000AD</em> fought for survival against The Suits determined to destroy it, this is a unique, personal, and passionate account by the man who made <em>2000AD</em> happen. <br /> <br /> <br /> <strong>Funny, sad, angry, defiant, and outrageous: it's the Comic Book memoir of the year</strong></p>
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