<p/><br></br><p><b> About the Book </b></p></br></br>"OpenCL in Action" provides a thorough, hands-on presentation of OpenCL, with an eye toward showing developers how to build high-performance applications of their own. It begins by presenting the core concepts behind OpenCL, including vector computing, parallel programming, and multi-threaded operations.<p/><br></br><p><b> Book Synopsis </b></p></br></br><b>Summary</b> <p/><i>OpenCL in Action</i> is a thorough, hands-on presentation of OpenCL, with an eye toward showing developers how to build high-performance applications of their own. It begins by presenting the core concepts behind OpenCL, including vector computing, parallel programming, and multi-threaded operations, and then guides you step-by-step from simple data structures to complex functions.<br><b>About the Technology</b><br>Whatever system you have, it probably has more raw processing power than you're using. OpenCL is a high-performance programming language that maximizes computational power by executing on CPUs, graphics processors, and other number-crunching devices. It's perfect for speed-sensitive tasks like vector computing, matrix operations, and graphics acceleration.<br><b>About this Book</b><br><i>OpenCL in Action</i> blends the theory of parallel computing with the practical reality of building high-performance applications using OpenCL. It first guides you through the fundamental data structures in an intuitive manner. Then, it explains techniques for high-speed sorting, image processing, matrix operations, and fast Fourier transform. The book concludes with a deep look at the all-important subject of graphics acceleration. Numerous challenging examples give you different ways to experiment with working code. <p/>A background in C or C++ is helpful, but no prior exposure to OpenCL is needed. <p/> Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. <br><b>What's Inside</b><ul><li>Learn OpenCL step by step</li><li>Tons of annotated code</li><li>Tested algorithms for maximum performance</li></ul><br><b><i>*</i></b><b><i>*</i></b><b><i>*</i></b><b><i>*</i></b><b><i>*</i></b><b><i>*</i></b><b><i>*</i></b><b><i>*</i></b><b><i>*</i></b>**<br><b>Table of Contents</b><ol>PART 1 FOUNDATIONS OF OPENCL PROGRAMMING<li>Introducing OpenCL</li><li>Host programming: fundamental data structures</li><li>Host programming: data transfer and partitioning</li><li>Kernel programming: data types and device memory</li><li>Kernel programming: operators and functions</li><li>Image processing</li><li>Events, profiling, and synchronization</li><li>Development with C++ </li><li>Development with Java and Python</li><li>General coding principles</li>PART 2 CODING PRACTICAL ALGORITHMS IN OPENCL<li>Reduction and sorting</li><li>Matrices and QR decomposition</li><li>Sparse matrices</li><li>Signal processing and the fast Fourier transform</li>PART 3 ACCELERATING OPENGL WITH OPENCL<li>Combining OpenCL and OpenGL</li><li>Textures and renderbuffers</li></ol><p/><br></br><p><b> About the Author </b></p></br></br>Matthew Scarpino is a software consultant with over twelve years of experience in engineering and software development, and has developed high-performance applications using digital signal processors, field programmable gate arrays, and the Cell Broadband Engine. He's the author of <i>Programming the Cell Processor: For Games, Graphics, and Numerical Computation.</i>
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