TACTICAL GROUND COMBAT IN THE 21st CENTURYFrom the World of OgreIn the year 2085, a tank duel lasts only seconds. An entire battle ends in minutes. Nuke-firing infantrymen dodge across the battleground in powered suits, trying to come to grips with the enemy armor. And those armor units, both tanks and hovercraft, are deadly. Only a direct hit will take one out . . . a miss may stun the crew, but their machine will keep trying to kill you!G.E.V., the sequel to Ogre, adds more detail to this fast-moving simulation of armored combat a century from now. G.E.V. is a new game – but it’s wholly compatible with Ogre. Stacking and terrain rules, new unit types, the Mark IV Ogre, and more . . . scenarios include Raid, Breakthrough, Ceasefire Collapse, and The Train. And within hours, you’ll be inventing your own!This reproduction was created from the best copy of the original that could be found. Every component was painstakingly scanned, touched up, and reproduced in a form as near-identical to the original game as we could manage. Includes retro-style rules, maps, and counter sheets as well as a second set of die-cut counters.
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