<p/><br></br><p><b> About the Book </b></p></br></br>Choose your destiny - who to be, where to go, and what to do - in the world's only open-world series of linked roleplaying gamebooks.<p/><br></br><p><b> Book Synopsis </b></p></br></br><p>Over the blood-dark sea lie countless islands steeped in mystery. Every port brings peril, from the half-wild settlements on the jungle-clad continent of Ankon-Konu to the forbidden cloisters and narrow cobbled streets of Dweomer, city of sorcerers. Every voyage means danger - from murderous pirates and haunted ships, from ocean monsters and natural hazards - but for the successful seafarer there are riches beyond imagining.</p><p>Fabled Lands is an epic series of interactive books with the scope of a massively multiplayer game world. You can choose to be a daring explorer in search of new lands. Or a magical savant invoking the secrets of the occult to confound your foes. You can be a priest carrying your faith to heathen lands. You can be a warrior seeking glory and gold. You can be a troubadour using your wits and charm for intrigue. Or you can amass a fortune as a merchant plying your trade in spices from the Sea of Hydras to the Innis Shoals</p><p>Buy ships, goods, and townhouses, join a temple, venture on daring quests in the wilderness, or embroil yourself in court intrigues and the sudden violence of city backstreets. Undertake missions that will earn you allies and enemies, or remain a free agent and choose your own objectives. With thousands of quests and locations to explore, the choices are all yours.</p><p>Decide for yourself how to tackle the ocean's threats and reap the rewards that will carry you to ever-greater adventures - in the fantastic solo role-playing world of the Fabled Lands.</p>
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