<p/><br></br><p><b> About the Book </b></p></br></br>A seminal novel in Banks's acclaimed series about the universe of the Culture. Gurgeh is the best, the champion of the ancient, all-embracing Culture in which there is no disease or disaster, only the endless games. Then he accepts the challenge from the Empire of Azad--and finds out what the Game is really all about. <p/><br></br><p><b> Book Synopsis </b></p></br></br><b>The Culture -- a human/machine symbiotic society -- has thrown up many great Game Players, and one of the greatest is Gurgeh Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. </b> <p/>Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game. . . a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life -- and very possibly his death. <p/>The Culture Series <br><i>Consider Phlebas <br>The Player of Games <br>Use of Weapons <br>The State of the Art <br>Excession <br>Inversions <br>Look to Windward <br>Matter <br>Surface Detail <br>The Hydrogen Sonata</i><p/><br></br><p><b> About the Author </b></p></br></br><b>Iain Banks</b> came to controversial public notice with the publication of his first novel, <i>The Wasp Factory</i>, in 1984. He has since gained enormous popular and critical acclaim for both his mainstream and his science fiction novels.
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