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Selling More Snacks - (Smithsonian Readers) by Vickie An (Paperback)

Selling More Snacks - (Smithsonian Readers) by  Vickie An (Paperback)
Store: Target
Last Price: 10.99 USD

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<p/><br></br><p><b> About the Book </b></p></br></br>The 1950s saw the start of a big snack food revolution. Since then, innovations in food science technology have made snacks inexpensive, convenient, and delicious. But is all this snacking good for us? Learn about the history of snack food, the science behind food technology, and how snack foods affect health. Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, it features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!<p/><br></br><p><b> Book Synopsis </b></p></br></br>The 1950s saw the start of a big snack food revolution. Since then, innovations in food science technology have made snacks inexpensive, convenient, and delicious. But is all this snacking good for us? Learn about the history of snack food, the science behind food technology, and how snack foods affect health. Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, it features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!

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