<p/><br></br><p><b> Book Synopsis </b></p></br></br>If you've done some Arduino tinkering and wondered how you could incorporate the Kinect--or the other way around--then this book is for you. The authors of <em>Arduino and Kinect Projects</em> will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design--a language very similar to the Arduino language. <p> The ten projects are carefully designed to build on your skills at every step. Starting with the Arduino and Kinect equivalent of "Hello, World," the authors will take you through a diverse range of projects that showcase the huge range of possibilities that open up when Kinect and Arduino are combined. <p> <ul> <li>Gesture-based Remote Control. Control devices and home appliances with hand gestures. </li> <li>Kinect-networked Puppet. Play with a physical puppet remotely using your whole body. </li> <li>Mood Lamps. Build your own set of responsive, gesture controllable LED lamps. </li> <li>Drawing Robot. Control a drawing robot using a Kinect-based tangible table. </li> <li>Remote-controlled Vehicle. Use your body gestures to control a smart vehicle. </li> <li>Biometric Station. Use the Kinect for biometric recognition and checking Body Mass Indexes. </li> <li>3D Modeling Interface. Learn how to use the Arduino LilyPad to build a wearable 3D modelling interface. </li> <li>360° Scanner. Build a turntable scanner and scan any object 360° using only one Kinect. </li> <li>Delta Robot. Build and control your own fast and accurate parallel robot. </li> </ul>
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