<p/><br></br><p><b> About the Book </b></p></br></br>"It's the year 2044, and the real world is an ugly place. Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets. And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune--and remarkable power--to whoever can unlock them"--Dust jacket flap.<p/><br></br><p><b> Book Synopsis </b></p></br></br><p><b>#1 <i>NEW YORK TIMES </i>BESTSELLER </b>- <b>Now a major motion picture directed by Steven Spielberg.</b> <p/> <b>"Enchanting . . . <i>Willy Wonka </i>meets <i>The Matrix</i>."--<i>USA Today </i>- "As one adventure leads expertly to the next, time simply evaporates."--<i>Entertainment Weekly</i></b> <p/> <i>A world at stake. A quest for the ultimate prize. Are you ready?</i> <p/> In the year 2045, reality is an ugly place. The only time Wade Watts really feels alive is when he's jacked into the OASIS, a vast virtual world where most of humanity spends their days. <p/> When the eccentric creator of the OASIS dies, he leaves behind a series of fiendish puzzles, based on his obsession with the pop culture of decades past. Whoever is first to solve them will inherit his vast fortune--and control of the OASIS itself. <p/> Then Wade cracks the first clue. Suddenly he's beset by rivals who'll kill to take this prize. The race is on--and the only way to survive is to win. <p/> <b>NAMED ONE OF THE BEST BOOKS OF THE YEAR BY <i>Entertainment Weekly </i>- <i>San Francisco Chronicle </i>- <i>Village Voice </i>- <i>Chicago Sun-Times </i>- <i>iO9 </i>- <i>The AV Club</i></b> <p/> "Delightful . . . the grown-up's Harry Potter."<b>--<i>HuffPost</i></b> <p/> "An addictive read . . . part intergalactic scavenger hunt, part romance, and all heart."<b>--CNN</b> <p/> "A most excellent ride . . . Cline stuffs his novel with a cornucopia of pop culture, as if to wink to the reader."<b>--<i>Boston Globe</i></b> <p/> "Ridiculously fun and large-hearted . . . Cline is that rare writer who can translate his own dorky enthusiasms into prose that's both hilarious and compassionate."<b>--NPR</b> <p/> "[A] fantastic page-turner . . . starts out like a simple bit of fun and winds up feeling like a rich and plausible picture of future friendships in a world not too distant from our own."<b>--<i>iO9</i></b> <p/></p><p/><br></br><p><b> Review Quotes </b></p></br></br><br><p>"The science-fiction writer John Scalzi has aptly referred to <i>Ready Player One</i> as a 'nerdgasm' [and] there can be no better one-word description of this ardent fantasy artifact about fantasy culture. . . . But Mr. Cline is able to incorporate his favorite toys and games into a perfectly accessible narrative."<b>--Janet Maslin, <i>The New York Times</i> </b> <p/>"A fun, funny and fabulously entertaining first novel . . . This novel's large dose of 1980s trivia is a delight . . . [but] even readers who need Google to identify Commodore 64 or Inky, Blinky, Pinky and Clyde, will enjoy this memorabilian feast."<b>--<i>Cleveland Plain Dealer</i><br></b><br>"Incredibly entertaining . . . Drawing on everything from <i>Back to the Future</i> to Roald Dahl to Neal Stephenson's groundbreaking <i>Snow Crash</i>, Cline has made <i>Ready Player One</i> a geek fantasia, '80s culture memoir and commentary on the future of online behavior all at once."<b>--<i>Austin American-Statesman</i></b><i> <br></i><br>"<i>Ready Player One</i> is the ultimate lottery ticket."<b>--<i>New York Daily News</i><br></b><br>"This non-gamer loved every page of <i>Ready Player One</i>."<b>--Charlaine Harris, #1 <i>New York Times </i>bestselling author of the Sookie Stackhouse series</b> <p/>"A treasure for anyone already nostalgic for the late twentieth century. . . But it's also a great read for anyone who likes a good book."<b>--<i>Wired</i></b> <p/>"Gorgeously geeky, superbly entertaining, this really is a spectacularly successful debut."<b>--<i>Daily Mail</i> (UK)</b> <p/>"A gunshot of fun with a wicked sense of timing and a cast of characters that you're pumping your fist in the air with whenever they succeed. I haven't been this much on the edge of my seat for an ending in years."<b>--<i>Chicago Reader</i></b> <p/>A 'frakking' good read [featuring] incredible creative detail . . . I grinned at the sheer audacity of Cline's imagination."<b>--<i>Milwaukee Journal Sentinel</i></b> <p/>"Fascinating and imaginative . . . It's non-stop action when gamers must navigate clever puzzles and outwit determined enemies in a virtual world in order to save a real one. Readers are in for a wild ride."<b>--Terry Brooks, #1 <i>New York Times</i> bestselling author of the Shannara series</b> <p/>"I was blown away by this book. . . . A book of ideas, a potboiler, a game-within-a-novel, a serious science-fiction epic, a comic pop culture mash-up-call this novel what you will, but <i>Ready Player One</i> will defy every label you try to put on it. Here, finally, is this generation's Neuromancer."<b>--Will Lavender, <i>New York Times</i> bestselling author of <i>Dominance</i> <p/></b>"I really, really loved <i>Ready Player One</i>. . . . Cline expertly mines a copious vein of 1980s pop culture, catapulting the reader on a light-speed adventure in an advanced but backward-looking future."<b>--Daniel H. Wilson, <i>New York Times</i> bestselling author of <i>Robopocalypse </i></b> <p/>"A nerdgasm . . . imagine Dungeons and Dragons and an 80s video arcade made hot, sweet love, and their child was raised in Azeroth."<b>--John Scalzi, <i>New York Times</i> bestselling author of <i>Old Man's War<br></i></b><br>"Completely fricking awesome . . . This book pleased every geeky bone in my geeky body. I felt like it was written just for me."<b>--Patrick Rothfuss, #1 <i>New York Times</i> bestselling author of <i>The Wise Man's Fear </i><br></b></p><br><p/><br></br><p><b> About the Author </b></p></br></br><b>Ernest Cline</b> is a #1 <i>New York Times </i>bestselling novelist, screenwriter, father, and full-time geek. He is the author of the novels <i>Ready Player One</i> and <i>Armada</i> and co-screenwriter of the film adaptation of <i>Ready Player One</i>, directed by Steven Spielberg. His books have been published in over fifty countries and have spent more than 100 weeks on<b> </b><i>The New York Times</i> bestsellers list. He lives in Austin, Texas, with his family, a time-traveling DeLorean, and a large collection of classic video games.
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