<p/><br></br><p><b> About the Book </b></p></br></br>The book is updated on Autodesk Fusion 360 Ultimate, Student V 2.0.6508. Book includes latest topics on Sketching, 3D Part Designing, Assembly Design, Rendering & Animation, Sculpting, Mesh Design, CAM, Simulation, Sheetmetal, 3D printing, 3D PDFs, and so on. The book starts with sketching and ends at advanced topics like CAM and Simulation.<p/><br></br><p><b> Book Synopsis </b></p></br></br><p>The <strong>Autodesk Fusion 360 Black Book (V 2.0.6508) </strong>is the third edition of our series on Autodesk Fusion 360. The book is updated on Autodesk Fusion 360 Ultimate, Student <strong>V 2.0.6508</strong>. With lots of features and thorough review, we present a book to help professionals as well as beginners in creating some of the most complex solid models. The book follows a step by step methodology. In this book, we have tried to give real-world examples with real challenges in designing. We have tried to reduce the gap between educational use of Autodesk Fusion 360 and industrial use of Autodesk Fusion 360. This edition of book, includes latest topics on Sketching, 3D Part Designing, Assembly Design, Rendering & Animation, Sculpting, Mesh Design, CAM, Simulation, Sheetmetal, 3D printing, 3D PDFs, and so on. The book covers almost all the information required by a learner to master the Autodesk Fusion 360. The book starts with sketching and ends at advanced topics like CAM, Simulation, and Mesh Design. Some of the salient features of this book are: </p><p><strong>In-Depth explanation of concepts</strong><br /> Every new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.</p><p><br /> <strong>Topics Covered</strong><br /> Every chapter starts with a list of topics being covered in that chapter. In this way, the user can easy find the topic of his/her interest easily.</p><p><br /> <strong>Instruction through illustration</strong><br /> The instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 1930 small and large illustrations that make the learning process effective.</p><p><br /> <strong>Tutorial point of view</strong><br /> At the end of concept's explanation, the tutorial make the understanding of users firm and long lasting. Almost each chapter of the book has tutorials that are real world projects. Moreover most of the tools in this book are discussed in the form of tutorials.</p><p><br /> <strong>Project</strong><br /> Free projects and exercises are provided to students for practicing.</p>
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