In 1914, each player may have numerous prepared cards to help in battle or attrition. The players have much greater control over how fast they move through their decks, always looking to find some advantage to wear down the opponents. In 1914, each card has two different uses, one when played, the other when prepared. On your turn you'll have the opportunity to both play and prepare a card. You can also spend cards to draft more troops, or use cards to degrade your opponents by attrition. However your deck represents your overall resources, so moving too quickly through your deck early might result in your unsupported armies being swept away in the final rounds of the game. Worth it, if you can capture Berlin or Paris in 1915, but if your gambit fails, you may have a tough road ahead. The game ends after 17 rounds of play, or earlier if one side has a commanding lead. Because the deck is reshuffled each game, no two games are alike!
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