<p/><br></br><p><b> About the Book </b></p></br></br>With this guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks.<p/><br></br><p><b> Book Synopsis </b></p></br></br><p>Get a rapid introduction to iPhone, iPad, and iPod touch programming. With this easy-to-follow guide, you'll learn how to develop your first marketable iOS application, from opening Xcode to submitting your product to the App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle iOS, this is your book.</p><p>You'll learn about Objective-C and the core frameworks hands-on by writing several sample iOS applications, giving you the basic skills for building your own applications independently. Packed with code samples, this book is refreshed and updated for iOS 6 and Xcode 4.</p><ul><li>Discover the advantages of building native iOS apps</li><li>Get started with Objective-C and the Cocoa Touch frameworks</li><li>Dive deep into the table view classes for building user interfaces</li><li>Handle data input, parse XML and JSON documents, and store data on SQLite</li><li>Use iOS sensors, including the accelerometer, magnetometer, camera, and GPS</li><li>Build apps that use the Core Location and MapKit frameworks</li><li>Integrate Apple's iCloud service into your applications</li><li>Walk through the process of distributing your polished app to the App Store</li></ul><p/><br></br><p><b> About the Author </b></p></br></br><p>Alasdair Allan is a senior research fellow in Astronomy at the University of Exeter, where he is building an autonomous, distributed peer-to-peer network of telescopes that reactively schedule observations of time-critical events. He also runs a small technology consulting business writing bespoke software and building open hardware, and is currently developing a series of iPhone applications to monitor and manage cloud-based services and distributed sensor networks.</p>
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